Just as a note I'm a Gamer of the type that plays all games on all platforms I have PC, PS3 and 360, I however chose to play Skyrim on 360 mainly for social reasons so I can chat with a party of friends when ever I'm online . My Favourite Games are the the ones with big player worlds with good character customisation, such as Planetside, World of Warcraft, Fallout 3, Oblivion etc.
Anyway I've played around with the game a little trying out various things that can be done before I build my main character to level up and go off exploring every corner of the land Skyrim has to offer. First thing I noticed was how cool the magic is and how much better Archery is Compared to Oblivion. The second thing I noticed was the UI overhaul and how different it is to Oblivion.
Charaters that I biuld are never cookie cutter builds or pure class's. I tend to build hybrid class's because they offer a variety of on the fly strategy in combat. On the console I'm now limited to left and right keys on the D-pad to assign quick draw spells, and up/down to favourites menu's (which I find a little clunky in combat). So for straight trade swapout I will be using a Bow/2hander for each assigned key and leave magic based combat set as default, this alows me to cycle through three combat strategies very fast without the need to hit the menus.
Race - Breton (for the 25% magic Resist)
Standing stone - The Lord Stone (50point dammage resist + 25% magic resist) this will give me a base 50% magic resist which I can prob buff with spells or Enchants later.
Agile Defender -5
Custom fit -1
Eagle Eye -1
Steady Hand -2
Champion Stance -1
Devastating Blow -1
Summoner -1 (of2)
Elemental Potency -1
Twin Souls -1
Augmented Shock -2
Insightful Enchanter -1
Corpus Enchanter -1
Twin Souls -1
Steel Smith -1
Arcane Blacksmith -1
So yeah looking at the Perks I hope you can see that the character is designed to have good long range, mid range and close combat capabilities. Using the Bow for Primary attacks, sniper Ambushe's or to fight from vantages such as towers or through gates and windows. The Detruction is there to deal with mages or any kind of combat where I dont wish to get to close, and because the charater is not over reliant on magika I can burn thru the magika then switch out to bow or 2hander. The 2hander is there as a finisher or for anything that closes in fast and still has health left. the Conjuration Is there so at Mastery level I can summon 2 permanent Atronachs or Undead and have plenty of distractions in Larger Skrimishes while I twang Away with bow Or Chain Lightning them to death....
the only thing I need help with is working out stamina/health/Magika ratios as I level up. I need at least 400 Magika To cast the Conjuration Mastery spells.
Plus I have yet to decide which Shout compliments this style of play
Any Constructive Criticism is welcome or If you want to try the build for yourself, please dont flame the topic though cos it will make me a sad panda.
Happy Dragon Hunting!