This isn't related to the 1.4 patch, but I'm getting texture/mesh stretches in my game. LOD's can stretch up to the heavens. Trees/grass nearby can stretch and be elongated across the ground for no reason. Architecture even spazzes out. What does this? How can I fix it? How do I go about updating this, if needed? Does the .BSA's conflict with the mods in the folder directories? I have no extra and unnecessary folders; ie. "Data\Data".